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Jordan

Basic Commands

/cg_drawfps "1" - (Turn on the FPS counter to see what would cause, by default: "0")

/com_maxfps "0" - (setting 85, limiting the maximum fps ekspimetimetov put zero, then choose based on the obtained results of the average FPS outside, one of the numbers 29, 41, 60, 76, 83, 92125250) in 0 you can dig with servers on servers with PB 40-250 FPS

/r_aaAlpha "0" - (default "1", anti-aliasing method)

/r_aaSamples "1" - (degree of smoothing, values "1-16")

/r_rendererPreference "0" - (default "2", the rendering method puts Shader Model 2.0, not 3.0, gives a decent increase)

/r_rendererinuse "0" - (default "2")

/r_texfiltermipmode "2" - (default "0")

/cg_fov "80" -( Field of view (fov) is basicily how wide you see). The higher it is, the wider you will see. It is a huge advantage for people didn't use this. However, this will make everything, your enemy, bombs, and other stuff look smaller. So still, careful with it.The defult was 60 and the max is 80, it's up to you really.

/r_drawdecals "1" - (1 is on, 0 is off. It will clean up the random trashes, papers, ashes and those stuff in the map, it will bring you a fps boost! However, some servers want you have bad fps so it will be turned off when you enter those servers).

/maxpackets "100" - (This is for people who have good fps but bad hit registrations. Defult is 30, and you should increase it to 100 if your fps is 125).

/snaps "30" - (This command tells the game how many time it update the position of a player, bullets, ect per sec. Defult is 20, 30 will make game smoother).

/r_drawsun "0" - (Turn off those stupid effects to save few fps for you. 1 is on, 0 is off).

/cg_brass "0" - (Turn off shell ejection. Not have to render them would save you a few fps. 1 is on, 0 is off).

/r_lodscaleskinned "4"

/r_lodBiasRigid "0" - (level of detail adjustment deviation, smaller sharper Models, "-1000 - 0")

/r_lodBiasSkinned "0"

/r_picmip "3" - (default "0", texture quality, "0-3", "3" can dig)

/r_picmip_manual "1"

/r_picmip_bump "3"

/r_picmip_water "0"

/r_picmip_spec "3"

/r_vsync "0" - (default "1", vertical synchronization)

/r_detail "0" - (default "1")

/r_fastskin "1"

/r_autopriority "1" - (default "0")

/r_zfeather "0" - (default "1")

/r_texFilterAnisoMax "4" - (default "16")

/sm_maxLights "1" - (default "4")

/r_smc_enable "0" - (default "1", static stitch buffering)

/r_cacheSmodellighting "1"

/r_dlightLimit "0" - (default "4", number of dynamic light sources, "0-4")

/r_drawsun "0" - (Turn off those stupid effects to save few fps for you. 1 is on, 0 is off).

/r_drawWater "0" - (default "1", water animation of the burner)

/r_drawdecals "1" - (1 is on, 0 is off. It will clean up the random trashes, papers, ashes and those stuff in the map, it will bring you a fps boost! However, some servers want you have bad fps so it will be turned off when you enter those servers).

/cg_blood "0" - (default "1", cleans blood)

/fx_marks "0" - (default "1", removes bullet holes)

/ai_corpseCount "1" - (number of bodies now on the screen, does not work as it should)

/r_multigpu "1" - (default "0", on some cards gives a decent increase FPS generally intended for SLi)
 

I hope it is helpful
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